

- #FORTNITE FOR MAC KEYBOARD SETTINGS FULL#
- #FORTNITE FOR MAC KEYBOARD SETTINGS PRO#
- #FORTNITE FOR MAC KEYBOARD SETTINGS MODS#
- #FORTNITE FOR MAC KEYBOARD SETTINGS PC#
- #FORTNITE FOR MAC KEYBOARD SETTINGS PLUS#
My main test system uses MSI's Z370 Gaming Pro Carbon AC with a Core i7-8700K as the primary processor, and 16GB of DDR4-3200 CL14 memory from G.Skill. These cards are designed to be fast but quiet, though the RX Vega cards are reference models and the RX 560 is an Aero model. MSI provided all the hardware for this testing, consisting mostly of its Gaming/Gaming X graphics cards. If you want to enable this, it causes a 4-5 percent drop in framerates. Motion blur can make it more difficult to spot enemies, and LCDs create a bit of motion blur on their own. Motion Blur: This is off by default, and I suggest leaving it that way. Turning it to low improves framerates by about 15 percent.
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This controls various other post-processing effects (outside of AA), and can cause a fairly large drop in performance. Post-Processing: Among other elements this seems to include contrast/brightness scaling and dynamic range calculations. Dropping to low improves performance by 15 percent, which can be beneficial for competitive players. It may also relate to things like explosions and other visual extras. Dropping to low on the test GPUs only increases framerates by 1-2 percent.Įffects: Among other things, this setting affects ambient occlusion (a form of detail shadowing), some of the water effects, and whatever shader calculations are used to make the 'cloud shadows' on the landscape. Textures: Provided you have sufficient VRAM (2GB for up to high, 4GB or more for Epic), this only has small effect on performance. Turning this from max to min only improves performance by around 3 percent. For competitive reasons, you can turn this off for a sizeable improvement to framerates and potentially better visibility of enemies.Īnti-Aliasing: Unreal Engine 4 uses post-processing techniques to do AA, with the result being a minor hit to performance for most GPUs. Going from Epic to Low improves performance by about 80 percent. Shadows: This setting affects shadow mapping and is easily the most taxing of all the settings. I recommend you leave this at Epic if possible. Depending on your CPU, the overall impact on performance is relatively minimal, with framerates improving by 4-5 percent by dropping to minimum. View Distance: Extends the range for rendered objects as well as the quality of distant objects. You can build things in the Creative mode that might eventually end up showcased on The Block, but that's not really the same.įor those wanting to do some additional tuning, let's look at the individual settings, using Epic as the baseline and comparing performance with each setting at low/off. Why buy an outfit from the store if you could just create your own? Either way, modding isn't supported, and that's unlikely to change.
#FORTNITE FOR MAC KEYBOARD SETTINGS MODS#
Perhaps more critically (though Epic hasn't said this directly), mods would likely cut into the profitability of the item store. As is often the case these days, modding is currently out as it would potentially make it easier to create cheats/hacks-not that this hasn't happened anyway. None of these are showstoppers, though fans of modding will be disappointed yet again with the lack of support. There's also no toggle HUD option for taking nice screenshots-you can turn off some of the HUD elements, but the compass, user name, and timer/players/kills counter always remain visible (at least as far as I could tell). Only three of these have more than a small impact, however.
#FORTNITE FOR MAC KEYBOARD SETTINGS PLUS#
The number of settings to tweak is a bit limited, with only six primary settings plus motion blur, 3D resolution (scaling), and a framerate limit.
#FORTNITE FOR MAC KEYBOARD SETTINGS FULL#
Full details of the settings and how much they affect (or don't affect) performance are below, but let's start with the features overview.Īs our partner for these detailed performance analyses, MSI provided the hardware we needed to test Fortnite on a bunch of different AMD and Nvidia GPUs and laptops-see below for the full details, along with our Performance Analysis 101 article.

We've benchmarked the latest version, using the replay feature so that we can test the exact same sequence on each configuration. The recommended hardware is quite a bit higher: GTX 660 or HD 7870, with a 2.8GHz or better Core i5. Officially, the minimum requirements for Fortnite are an Intel HD 4000 or better GPU and a 2.4GHz Core i3. It's also available on mobile devices, which are generally far slower than even aging PCs.
#FORTNITE FOR MAC KEYBOARD SETTINGS PC#
Anyway, millions of people have played Fortnite BR and continue to do so, but while the somewhat cartoony graphics might lead you to think the game can run on potato hardware, that's not entirely true.Īt the lowest settings, Fortnite can run on just about any PC built in the past five years. At this point, I'm not even sure why the Battle Royale mode is still labeled as Early Access-probably to stem complaints about bugs or something.
